Linux Audio

May 3, 2012

Over the past few days I have been working at getting with Ardour, JACK and Hydrogen to work on my Linux PC.  In the end it was quite easy.  You can read a little about the process here.

Pied Piper – NPT 2012

May 1, 2012
Pied Piper – NPT 2012

Throughout June and July I have been contracted by Norwich Puppet Theatre as Co-Designer, Maker and Production Manager for a re-vamped version of a past show….The Pied Piper.  A few weeks ago, Bob Percy(Director), Jonny Storey(Puppeteer/Performer), Jonathan Lambert(Musician) and myself had an intensive 5 day R&D session where we made great headway into the new version of the production.

I am now preparing a portfolio of illustrations, technical drawings and costings.  I will post most of the work onto here for general viewing.

More Android…

March 1, 2012

Productive day in the studio prepping for commission.  This evening I have been working on game “X”.  Starting to organise the infrastructure for the numerous databases (TinyWebDB and TinyDB) that will be used to enable multi user interaction.  So far I have started to populate game items with their attributes and relationships to each other.  I’m not quite sure how the db will be read by the application (using call procedures, variables and list generators in AI).

I am looking at updates already, and how to implement them.

Within the game the possession of certain items have an effect on the functionality of others (and gameplay).  Still playing with how and what these items are/will be.

I added some sound to the GUI today.  This made the experience much stronger and fulfilling to the user.

I am avoiding designing graphics yet as that is a lot of work and will be better to do as one batch.  I am using royalty free images off the web to keep the momentum going during the block editing.

Off to bed now to dream of a future programming great games in my studio, on-board my 50′ luxury yacht, touring the Mediterranean for 6 months.

Thats all for now.

Android Game Development

March 1, 2012

Whilst in the process of designing a few creative programming workshops for schools.  I stumbled upon App Inventor (ex-Google), now being supported by MIT in America. After a few emails, I now have access to the MIT beta (experimental) version of AI.  It has been a bit of a learning curve, but I really made some headway today.  I more or less have the GUI aspect of a prototype game in place.  This game is my second serious application.  The first is a Ceramic Firing Aid to help me when biscuit firing sculpture with a manual propane gas kiln.  The app takes input from myself as to the type of firing I wish to complete and outputs a virtual kiln temperature (including ramps) as a guide for myself to follow.

If you fire your own ceramics in a manual kiln (It’s nicer doing this as you feel part of the process), and you own an Android device (Phone, Tablet etc) then feel free to download the APK file here.

You need to set your phone to enable “non-market” apps (Google it to find out how).

If you find it handy, or have any suggestions, I would love to hear from you.

More to come…

Welcome to my blog.

February 17, 2012

Thanks for stopping by to view my site. My name is Paul Osborne and I am a fine art sculptor based in Tunstall near Norwich in Norfolk UK.